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MrZig

Getting into an ai chopper (argh)

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I'm making a mission where you get into a helicopter already on the ground, but the problem is, how do I set it so the helicopter ONLY takes off after I'm in it?

I have the trigger set up, "player in helo" as condition, but everytime I sync it with a load wp with the heli, it takes off, and I can't have that, I can NOT have that.

I just want it to stay still, until my group is on board, and then it takes off and goes wherever.

Thanks.

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Hi. Usually player in Heloname works for me...but you could use heloname setFuel 0 in helo's init. and then trigger player in heloname and on activation heloname setFuel 1

Hope this helps. smile_o.gif

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I never thought of that, thanks man! That really, really helps, lemme try it w00t.

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I just tried it and it works, thank god.

Thanks, now my mission can progress!

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