Jump to content
Sign in to follow this  
Aeon

Machine gunner troubleshooting

Recommended Posts

I have a strange bug :

Put a squad and choose to play the machine gunner (M60 or PK) -you have to be a member of the team-

Get close to one of your team soldier (outfitted with basic assault riffle, only M16 / AK74 / AK47cz ).

Then kill him, and very very very quickly pick up his weapon. You must to pick the weapon as soon as it appears in action menu (1 second later and the test will fail)

Result : I have a Return to Destock, I would like to know if it's a problem only with my installation (WinXP & OFP:R 1.91) or an OFP bug

Share this post


Link to post
Share on other sites

If just tried that with both V1.91 and V1.92 on the desert island, and I didn't crash to the desktop.

I assume you are grabbing the weapon while you are still being told to cease fire, and/or while the "X is down" announcement plays, right?

Have you tried disabling sound hardware acceleration and using OFP's built-in sound engine? Can you post detailed system specs?

Edit: Duh. There is no BSOD, so you can't tell us what it says...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×