avibird 1 155 Posted December 28, 2024 Hello fooling around with the BIS_fnc_taskPatrol module. This works [Group this, getPos this, 500 ] call Bis_fnc_taskPatrol ; This does not work lol. [ mPos1 = getmarkerPos "Mk1" ; 500] call Bis_fnc_testPatrol 500] What I want to do is have a group placed on the map that will move to the marker location and the patrol 500 meter perimeter from the market position. Currently the above that works the 500 m perimeter is where the units are placed on the map I want it to work for the marker position and not where they placed on the map. Can this be done with the simple BSI module. Thanks Avi. Share this post Link to post Share on other sites
avibird 1 155 Posted December 28, 2024 So it's a very simple fix of typos lol. The story of my life with editing. This works great now for a simple patrol and reinforcements code using vanilla modules. [ Group this , getmarkerPos "Mk1" , 150] call Bis_fnc_TaskPatrol; A squad of 8 placed all around a town with some of units with a dostop commond so some of them want move until enemies are spotted. Then all units will move around the random waypoints and engage enemy units in the town. Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted December 29, 2024 I did a video on this a while back 😉 Another way to do patrol with markers Another way to use task patrol Share this post Link to post Share on other sites