cobra@pulse 0 Posted August 16, 2003 Hi, I'm making a mission at the moment but I want to give a unit a specific name so that it shows up in the briefing at the top, isteed of showing the persons user name. i.e. if the persons user name is fred it will appear at the top of every single player mission, but i want to call the player, say, bob. How do I do so? Please help. (don't worry if its scripting. I have a felling that its something to do with the description.exe, is that right?) Thanks...... Share this post Link to post Share on other sites
OmniMax 0 Posted August 16, 2003 I'm not sure if it is possible. I know you can get people's nicknames\playernames, I've seen this done in one mission but I'm not sure how it was done. Share this post Link to post Share on other sites
cobra@pulse 0 Posted August 17, 2003 Done it  This is how. Quote[/b] ]class CfgIdentities { class Robert { name = "Private Robert Young"; face = "Face7"; glasses="None"; speaker = "Adam"; pitch = 1.05; }; Put that in your  description.exe, then on the player put this. Quote[/b] ] this setidentity "name of what you put in the class bit (bold bit if you look above)" name: call your self whatever you want! face: look in the edit player bit in the main menu, chose a face and then count down which one it is, i.e. top one is 1, second is 2 etc. glasses: if you want them (choice of "sunglasses" or "glasses") speaker: who's voice you want. Again look in the edit player bit of the main menu, and choose a voice use its name it has there. i.e. "Adam" pitch: the pitch of the voice. Hope that helps!                        Share this post Link to post Share on other sites