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Having GUI menu appear on addaction.

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Hi, I was just wondering how I can have my GUI menu appear by using the addaction, I haven the control.hpp, defines.hpp, description.ext & openDialog.sqf all figured out but I'm unsure on how to have the GUI appear once selected on a infostand via addaction.

 

I'm aware I will need a initplayerlocal.sqf file but I'm unsure on what goes in this file in relation to my GUI menu working, I know nothing about scripting aside from the basic's I have learnt like teleporting and giving loadouts via addaction.

 

 

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Double click on the infostand and in the init field add this.

 

this AddAction ["Open dialog","opendialog.sqf"];

 

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