Saltoperator 3 Posted October 25 I am (attempting to) using countType for the first time in a mission, and wish to activate a trigger when it returns <= 1. It seemed pretty straight forward but alas... For demo purposes, I have placed a regular rifleman – "B_Soldier_F" – inside a trigger called "demo_trigger". Whenever I try to return that he is inside the trigger, it always gives false or 0: I have used: "B_Soldier_F" countType list demo_trigger >= 1 "B_Soldier_F" countType (list demo_trigger) >= 1 {typeOf _x == "B_Soldier_F"} count (list demo_trigger) >= 1 "B_Soldier_F" countType (list demo_trigger) - to try to return 1, but it returns 0. All of this is done on a clean session of Arma with no mods activated, so it can't be a bug caused by a mod. Below are a couple of screenshots proving my issues. There is a box present also – I tried countType on objects too, with no results. https://imgur.com/ehmuSc1 https://imgur.com/iHKc1Lu https://imgur.com/ENoKYJW https://imgur.com/H4Ak7ai https://imgur.com/6SdGo3t This honestly brings me on the verge of uninstalling, because I cannot fathom what I am doing wrong... Share this post Link to post Share on other sites
Schatten 284 Posted October 25 That's most likely because the trigger activation is "None". 1 Share this post Link to post Share on other sites