Jump to content
regiregi22

Sign another addon in Workshop not made by me, by making another addon just with the signatures

Recommended Posts

Is it actually possible to make an addon to provide signatures to a different addon? I mean, there is an addon that is not signed on the Workshop. I have actually signed it locally and it works if I place the .bisign files are on the same folder as the original addon (I copy the key to the "keys" folder on the signed server) , but I have made another addon and uploaded it to workshop with just the signatures and the key, and with the same format of the naming of the original PBOs, but it doesn't work.

 

What I suspect is that it is not possible to verify signatures of a pbo if they are placed in a different folder, even if the name in the .bisign file contains the pbo name and the public key to be used.

 

Is there any way to upload an addon with just the signatures for another addon and upload it to workshop? I can actually download the original addon, sign it, and upload it again, but it could breach the license agreement of some addons that don't allow to re-upload them without permission (and sometimes the owner is MIA for so long).

 

For a real example, this is the original unsigned addon:

https://steamcommunity.com/sharedfiles/filedetails/?id=2684335735

 

And this is the addon I have made with the signatures for it:

https://steamcommunity.com/sharedfiles/filedetails/?id=3346738114

 

Please ask me if I am not explaining well myself, english is not my native language.

 

Thank you very much

Share this post


Link to post
Share on other sites

To my knowledge you sign just the PBO files, not whole mods, so from a technical standpoint if keys are in a separate modification but they are pointing to right PBO archives it should work. Signing a PBO doesn't seem like something breaking the TOS as you are not modifying or reuploading the original files, but it wouldn't hurt if you asked the dev.

 

If you try this method and having keys in a separate mod works, please let me know

Share this post


Link to post
Share on other sites
17 minutes ago, honger said:

To my knowledge you sign just the PBO files, not whole mods, so from a technical standpoint if keys are in a separate modification but they are pointing to right PBO archives it should work. Signing a PBO doesn't seem like something breaking the TOS as you are not modifying or reuploading the original files, but it wouldn't hurt if you asked the dev.

 

If you try this method and having keys in a separate mod works, please let me know

 

I tested this back in 2020 and it did work fine.

Share this post


Link to post
Share on other sites
10 minutes ago, morgoth0 said:

 

I tested this back in 2020 and it did work fine.

 

I have posted the original unsigned addon, and the addon I made with my signatures, but I am not able to troubleshoot what am I doing wrong. I will keep trying, but If you could check my modset it will help me a lot in going in the right direction.

 

If I achieve success I will write an Steam guide with the steps performed, as using unsigned addons from the workshop on signed servers is a pretty common issue that leads to people breaking the TOS and reuploading them using shady names. Tha could be avoided by uploading an addon with signatures that just verify that "something" is just "something", even if I am "nobody" regarding signing authority 🙂

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×