deanis311@gmail.com 0 Posted September 21 I have not been able to get workbench to load any mod or create my own. I have not seen any information about this and I did a install on my laptop and I have the same results.. what am I missing? I have not made any changes to files, just loading from default installs... error log reads out as followed 01:18:55.899 INIT : Workbench startup 01:18:55.899 INIT : Workbench Init Engine 01:18:55.899 RESOURCES : ResourceDB: full scan 01:18:55.899 RESOURCES : creating GUID-item mapping... 01:18:55.899 RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:UI/Textures/FieldManual/Common/Entries/medical-note_UI.edds" and @"$ArmaReforger:UI/Textures/FieldManual/Common/Entries/medical-note.edds" 01:18:55.906 RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:UI/Textures/FieldManual/Common/Entries/Photo-asset_ui.edds" and @"$ArmaReforger:UI/Textures/FieldManual/Common/Entries/Photo-asset.edds" 01:18:55.947 ENGINE : GameProject load 01:18:55.947 INIT : GameProject load project data @"G:/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj" 01:18:55.947 RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource" 01:18:56.529 RENDER : Reload shaders 01:18:56.529 RENDER (E): Invalid Enfusion shader version vs build version (shader version 124 != build version 86), validation failed 01:18:56.611 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowtexgen.pso'. 01:18:56.612 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snowtexgen.vso'. 01:18:56.613 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$MASK$1.pso'. 01:18:56.613 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snowdistant$MASK$1.vso'. 01:18:56.614 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$DIAG_MASK.pso'. 01:18:56.615 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$FOG_COMPOSE.pso'. 01:18:56.616 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$FOG_LAYERS.pso'. 01:18:56.617 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$2$USE_SHADOWS.pso'. 01:18:56.618 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$1$USE_SHADOWS.pso'. 01:18:56.619 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$0$USE_SHADOWS.pso'. 01:18:56.619 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$2.pso'. 01:18:56.620 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$1.pso'. 01:18:56.620 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snowdistant$CASCADES$0.pso'. 01:18:56.621 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snowdistant.vso'. 01:18:56.621 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_snow.pso'. 01:18:56.622 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$2$USE_LIGHTS$USE_SHADOWS.vso'. 01:18:56.623 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$1$USE_LIGHTS$USE_SHADOWS.vso'. 01:18:56.623 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$0$USE_LIGHTS$USE_SHADOWS.vso'. 01:18:56.624 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$2$USE_SHADOWS.vso'. 01:18:56.625 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$1$USE_SHADOWS.vso'. 01:18:56.626 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$0$USE_SHADOWS.vso'. 01:18:56.626 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$2$USE_LIGHTS.vso'. 01:18:56.627 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$1$USE_LIGHTS.vso'. 01:18:56.627 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$0$USE_LIGHTS.vso'. 01:18:56.628 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$2.vso'. 01:18:56.629 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$1.vso'. 01:18:56.629 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/vs_snow$CASCADES$0.vso'. 01:18:56.665 RENDER (E): Can't load shader binary 'system/.shadercacheDX12/postprocess/ps_godrays$USE_DEPTH_TEXTURE$1.pso'. 01:18:56.793 SCRIPT : Initializing scripts 01:18:56.793 SCRIPT (W): @"scripts/Core/proto/proto.c,57": Variable 'rgba' is not used 01:18:56.879 INIT : Workbench Create Game 01:18:56.879 SCRIPT : Compiling GameLib scripts 01:18:56.879 SCRIPT (E): @"scripts/GameLib/generated/Components/SndComponent.c,16": Method 'SndComponent::PlayStr' already declared in parent class 'BaseSoundComponent' 01:18:56.880 SCRIPT (E): @"scripts/GameLib/generated/Components/SndComponent.c,16": Method 'SndComponent::SetSignalValueStr' already declared in parent class 'BaseSoundComponent' 01:18:56.880 SCRIPT (E): @"scripts/GameLib/generated/Components/SndComponent.c,16": Method 'SndComponent::SetTransformation' already declared in parent class 'BaseSoundComponent' 01:18:56.880 SCRIPT (E): @"scripts/GameLib/generated/Components/SndComponent.c,16": Method 'SndComponent::UpdateTrigger' already declared in parent class 'BaseSoundComponent' 01:18:56.880 SCRIPT (E): @"scripts/GameLib/generated/Components/SndComponent.c,16": Method 'SndComponent::Terminate' already declared in parent class 'BaseSoundComponent' 01:18:56.881 SCRIPT (E): @"scripts/GameLib/generated/AI/AIAgent.c,37": Method 'GetDangerEvent' is linked as member but declared as external/static. 01:18:56.887 SCRIPT (E): Can't compile "GameLib" script module! scripts/GameLib/generated/Components/SndComponent.c(16): Method 'SndComponent::PlayStr' already declared in parent class 'BaseSoundComponent' 01:18:56.898 SCRIPT (E): Failed to load! 01:18:56.898 ENGINE (E): Fatal error during game initialization. Workbench cannot be initialized. 01:19:05.407 RESOURCES (E): ==== Resource leaks ==== 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_place_geometry_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_transform_geometry_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/cursors_atlas.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_objective_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_waypoint_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_rotate_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_transform_snap_disabled_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_transform_snap_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_move_camera_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_wait_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_transform_disabled_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_transform_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_place_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_select_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/Cursor/arrow_raw_uiuc.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/Panels/Shadow/panels_fadedBackground-16-100_atlas.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/Panels/Outline/panels_roundedOutline-400_atlas.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/Panels/panels_roundedCorners-400_atlas.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/WeaponInfo/panel_style_magazines.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/debugUI.edds 1 01:19:05.407 RESOURCES (E): UI/Textures/WidgetLibrary/ScrollBarRectangles.edds 1 01:19:05.407 RESOURCES (E): UI/Imagesets/default.edds 1 01:19:05.407 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1 Share this post Link to post Share on other sites
Gunter Severloh 4052 Posted October 4 If there is an option to do a verify integrity of cache on steam for the workbench then do that, it should update, fix, and replace anything thats missing or corrupt. Share this post Link to post Share on other sites