Ibragim A 163 Posted September 19 Can anyone tell me how to create a simple object from the weapon class properly? When I use the model parameter from the class config, a model appears with fire from the barrel, and I don't want that. _simpleObject = createSimpleObject [getText (configFile >> "CfgWeapons" >> "arifle_MX_ACO_pointer_F" >> "model"), getPosASL player]; // A weapon appears with fire coming from the barrel Maybe there is another way to do that? All I need is to get the unit's weapon model so that it can't be used (a tipical weapon holder won't work, since it can be picked up). Share this post Link to post Share on other sites
gc8 977 Posted September 19 This: _simpleObject hideSelection ["zasleh", true]; 2 Share this post Link to post Share on other sites
Ibragim A 163 Posted September 19 9 minutes ago, gc8 said: This: _simpleObject hideSelection ["zasleh", true]; Thanks a lot. Share this post Link to post Share on other sites