DarkLung 0 Posted June 28 I made a scenario mod which just adds a few things to Everon Combat Ops. Nothing custom, just additional supplies and some vehicles at hideouts and the start. Since the update 1.2 it has given anyone who joins the server running the mod the error in the title, but I can use it just fine in singleplayer. I remade the mod, and copied the layer file into the new world's layer file and it still throws this error. I haven't found anything that even tells me what the issue is, but before I completely remake the mod by hand, does anyone know how to fix this? Share this post Link to post Share on other sites