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ZKB's PVP Modes is a single mission file that contains multiple PVP gamemodes, perks, score streaks, with persistent stats. This has been an on and off project for the last several years with seemingly endless tweaking and refining of features to make them the best they can be. At the moment there are 3 maps made, 2 in the VR world (I like to make things hard for my self) and ghost hotel and they can be found within a Steam Workshop Collection or on my Steam Workshop. All mission files work both local host so you can quickly play with friends as well on a dedicated server. There is also a server side addon available here where you can create custom loadouts that players can use and combined with mission parameters you can restrict it to only those loadouts or a combination of premade and player custom.

If you have any questions or looking for more information on recommended settings for your server feel free to join my discord server where you can find such information and possibly others to play with.

https://discord.gg/aGNSztac8k

I also have a dedicated server running only the PVP missions and you are able to vote your self admin and change between the maps and mess around with different parameters.

In server browser search for: ZKB

or

Direct Connect IP: 74.208.139.97

Port: 2302

 

 

VR Town

A medium sized town with parallel roads filled with back alleys and shortcuts for flanking the enemy. The gas station side is a "small" NATO outpost, from it you can see a push towards the church side occupied by enemy guerillas who are putting up a fight all the while IDAP is trying to move around into a courtyard and setup an aid station.
https://imgur.com/a/y2fGlQB
https://steamcommunity.com/sharedfiles/filedetails/?id=3270028283

 

VR Suburb

A medium sized area with a main road that goes past a gas station, garages, and a couple shops. Off the main road you will find a long row of houses with their yards filled with life. Across the road from the garages next to the houses you will find a square where IDAP has set up a decontamination zone. Expect long sightlines along with fighting between the houses.

https://imgur.com/a/6Vce2KP

https://steamcommunity.com/sharedfiles/filedetails/?id=3270596264

 

Ghost Hotel

The Ghost Hotel area on Altis with some cover and obstacles placed around the area... not much more to it.

https://imgur.com/a/l4IsALQ

https://steamcommunity.com/sharedfiles/filedetails/?id=3272429925

 

Feature Highlights https://imgur.com/a/zPll9Y3 )

  • Mission Parameters
  • Gamemode voting
  • Bots
  • XP and Leveling
  • Custom Loadouts
  • Minimap
  • Hitmarkers
  • Auto mag repack every reload
  • Killcam
  • Settings
    • Keybinds
    • Hitmarkers sound, color, icon
    • Personal preferences
  • Persistent Stats (General and Per gamemode also bot specific stats)
    • Playtime, Kills, Deaths, Assists, Headshots, Score, Wins, Loses, Ties, Objectives
    • Weapons stats (kills, headshots, Shots fired, Hits)
    • layers history (See what they killed you with and you killed them with)
    • Score streak uses and kills
  • Profile Import/Export (Share your stats to friends or back them up)
  • Challenges (Daily and Weekly)
  • Unlocks in addition to weapon kills unlocks (Unlock things for completing challenges)
  • Arma 3 units support (If everyone on a team has the same Arma 3 unit selected then the team name and icon will be the units)

 

Gamemodes

  • Deathmatch
    • The classic free for all mode where the first player to reach the required amount of kills wins.
  • Hotspot
    • A free for all mode where there is a single point that changes positions and needs to be held to gain points. Think of it as King of the Hill. First player to reach the required amount of points wins.
  • Flag Control
    • A free for all mode where a flag spawns randomly on the map and you must get close to pick it up. Once picked up hold on to it to score points. If you die you will drop the flag for others to pick up and after 15 seconds will get reset to a random position.
  • Arcade
    • A free for all Deathmatch mode where you spawn with a basic weapon and no pre-selected Score Streaks. Find other weapons and Score Streaks around the map as pickups. Respawning will remove any unused Score Streak.
  • Team Deathmatch
    • Like Deathmatch but with teams, the first team to reach the required amount of kills wins.
  • Team Hotspot
    • Like Hotspot but with teams, a single point that changes positions and needs to be held to gain points. First team to reach the required amount of points wins.
  • Team Flag Control
    • Like the free for all version but with teams where a flag spawns randomly on the map and you must get close to pick it up. Once picked up hold on to it to score points. If you die you will drop the flag for others to pick up and after 15 seconds will get reset to a random position.
  • Kill Confirmed
    • A team mode where killing a player does not immediately reward your team with a point. Instead, when killing a player it will drop a sphere to be collected, collect green spheres to "Confirm Kill" and gain a point for your team, collect a red sphere to "Deny Kill" and prevent the enemy team from gaining a point.
  • Domination
    • A team mode where each team must capture several areas on the map while at the same time prevent the enemy team from capturing the areas. The more areas your team holds the more points your team gains, first team to reach the required amount of points wins.

 

Perks

Spoiler
  • Headstart (Start with your first score streak half way complete)
  • Launchers (Gives access to launchers)
  • Better Armor (Gives access to level 4 and 5 armor)
  • Rock Steady (No Weapon Sway)
  • Extra Grenade (Spawn with an extra grenade)
  • Explosive Detector (Puts an icon on all explosives including grenades)
  • Steady Streak (Score Streak Doesn't Reset on death)
  • Extra Tactical (Spawn with an extra tactical item)
  • Grenade Launchers (Gives access to grenade launcher weapons)
  • Reduced Effort (Score streak rewards cost less)
  • More Primary Ammo (Start with double the ammo for primary weapon)
  • Scavenger (Enemies you kill drop ammo, Get another mag for weapon in hand)
  • Random Weapon (You spawn with random primary weapon)
  • Martyrdom (You drop a grenade on death)
  • Enemy Highlight (Mark enemies while using score streaks such as chopper gunner)
  • More Firepower (More round will fall with Mortars, Artillery, or Cluster Artillery, more jets for airstrikes, and more units in fireteam)
  • All Attachments (Access all weapon attachments without need kills)
  • APERS Mine (Add APERS mine to inventory)
  • Suicide Bomber (You drop a explosive charge on death, better Martyrdom)
  • Tripwire mine (Adds TripWire Mine to inventory)
  • Bounding mine (Adds bounding mine to inventory)

 

Score Streaks

Spoiler
  • Resupply Crate
    • Paradrops a crate that allows the player to rearm ammo for all current weapons plus grenades
  • UAV
    • Calls in a UAV that will mark enemies on the map for limited time
  • Counter UAV
    • Calls in a UAV that will prevent friendlies from showing up on the enemies map
  • Random Crate
    • Drops a crate which will give the collecting player a random score streak to use
  • Loadout Crate
    • Paradrops a crate which allows the player to select a new loadout mid-game
  • Mortars
    • Allows the player to select on the map where several mortars will be dropped
  • Strafing Run
    • Will call in an attack plane to strafe a target with the main gatling/cannon
  • Chopper Gunner
    • Will call in a ghost hawk helicopter and put the player in the gunner seat while it orbits around the play area
  • Pawnee
    • The player gets full control of a pawnee attack helicopter equipped with only minigun (no rockets)
  • Airstrike GBU
    • Will call in an attack plane to drop a GBU bomb on the target
  • Artillery
    • Allows the player to select on the map where several HE artillery shells will be dropped
  • Fireteam
    • Spawns 4 AI equipped with the same loadout as the calling player and are on the calling players team and will wander the play area targeting enemies
  • Cluster Artillery
    • Allows the player to select on the map where several artillery shells will be dropped but the shells mid-air turn into a cluster bomb
  • Airstrike Cluster
    • Will call in an attack plane to drop a cluster bomb on the target
  • Cruise Missile
    • Drops a MK41 (Large High Explosive Missile) on a target
  • BlackFish 40mm
    • Will call in a Blackfish to orbit around the play area allowing the calling player to control the 40mm cannon
  • Attack Helicopter
    • Will call in an attack helicopter to orbit around the play area allowing the player to control the main gatling gun
  • BlackFish OP
    • Will call in a Blackfish to orbit around the play area allowing the calling player to control the gatling gun and 100mm cannon

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I just released an update to all scenario files where I completely forgot about removing a check where if the scenario was not hosted by me it would not let you play. I apologies if you were interested in playing and couldn't because of this issue, you should be able to now host locally or on a dedicated server without issue. If you come across any other bugs or issues please let me know so I can fix them.

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