DracoPaladore 0 Posted May 25, 2003 Greetings! Hello, I'm just messing with my mission and I want something specific to happen. A soldier is taking cover inside of a building(got that part figured out with setPos and all) and now I just want it to explode while he is in it after a certain amount of time. I know that I can do that using a trigger and by setting time, I'm just not sure as to how to make the explosion happen. As if a tank fired into it or something. Share this post Link to post Share on other sites
sanctuary 19 Posted May 25, 2003 You can do this event like this -Create a trigger , place it in the building area (tweak the size of the trigger to fit the building size) -Name your soldier (for this example BOB) -Group BOB with the trigger (select Group or press F2 and link BOB and the trigger) At the line Min , Max , Average , put the number in second (same number for each case) you want the building to explode after BOB enter the trigger area. At the line On Activation , just camcreate an explosive (in this example a LGB for a big explosion) at the position of BOB (1 meter under his feet , this way you will not see the bomb) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Boom = "LaserGuidedBomb" CamCreate  [(getpos BOB select 0), (getpos BOB select 1), (getpos BOB select 2)-1] This should do the trick Share this post Link to post Share on other sites
TheRedBaron 0 Posted May 26, 2003 if you want him to stay alive get the object number of the building and have it colapse and have a shell hit it at the same time. shells do not hurt you they are just for show but you might want a bigger explosion. just do: object obj# setdammage 1 and plug shell into the camcreate instead of laserguided bomb. Share this post Link to post Share on other sites