lonesoldier 0 Posted May 20, 2003 Fairly easy question. I have the player. He has a custom action called "Place Bomb". In the script that the action exec's i have a satchel camcreated at the players feet. The satchel is called "satch". What i want to know is: Is it possible to have a flare camcreated at the satchel? So that the satchel has a glow around it when i place it. If i camcreate the flare 100m high, so it ignites, then getpos it to "satch", it falls through the ground. So i had the flare getpos'ed at the satchel in a loop. So it suspends itself there, but it dissappears... Also, is it possible to have the script have a 25 second time limit, then it sedtammages the satchel after 25 secs? ALSO, is it possible to have the satchel abort its countdown if the other team defuses it? Share this post Link to post Share on other sites
Guest jacobaby Posted May 20, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LoneSoldier @ 20 May 2003,09:22)</td></tr><tr><td id="QUOTE">Is it possible to have a flare camcreated at the satchel? So that the satchel has a glow around it when i place it. >> NO So i had the flare getpos'ed at the satchel in a loop. So it suspends itself there, but it dissappears... >> FLARES DO Also, is it possible to have the script have a 25 second time limit, then it sedtammages the satchel after 25 secs? >>YES ALSO, is it possible to have the satchel abort its countdown if the other team defuses it? >>YES<span id='postcolor'> Answers in quote, you should be able to find the answer to seting the timer in the FAQ section. Share this post Link to post Share on other sites
<>Crippler<> 0 Posted May 21, 2003 Sorry if this is wrong, but isnt there an object in Empty>Support or Empty>Objects called 'light flare' or something? Its only small and otherwise useless, but it does just stay put when you place it somewhere, maybe you could use this rather than a flare? Crippler Share this post Link to post Share on other sites
lonesoldier 0 Posted May 22, 2003 Yeah, but it is white, and looks crap Share this post Link to post Share on other sites
Guest jacobaby Posted May 23, 2003 if you use the BAS Mh47 or OH58 then you will hav e extra glowing objects placeable in the editor use inflame true Share this post Link to post Share on other sites
lonesoldier 0 Posted May 25, 2003 I know, i did that instead. Just they dont light anything up. Share this post Link to post Share on other sites