Indy 0 Posted May 19, 2003 Hi all, i'm working on a tank with a Flame Throwher on it. To made the damage working i defined it like a MG ang just edited the MG cloud. I deleted the tracer using the string TRACER_N_ALWAYS; but now i have a problem, is possible remove the crater and the dust what comes out when the bullet hit the ground or an object? Share this post Link to post Share on other sites
rouge1 0 Posted May 19, 2003 Put explosive=0; in the CFG Ammo Share this post Link to post Share on other sites
Indy 0 Posted May 19, 2003 i not mean the explosion, i want to delete the small dust crater. explosive=0; it's already in the cfg ammo Share this post Link to post Share on other sites