-SZ-Vladimir 0 Posted May 17, 2003 I have any questions about texture making (for make good texture). No how to use any software (I use photoshop 6), but how to configure good this software for make good texture, for a good exportation in .paa/.pac format. My questions : - How much colors use in a texture ? 64 colors (6 bits) ? we can work with more colors ? Convertion from 256 to 64 colors ? which options for a good converstion ? - How make a good exportation from .jpg/.tga/.gif to .paa/.pac ? I think to AKM74's or Marfy's textures - ... I have try to use un texture made by Marfy without conversion and a texture used for my BMP-3... my texture have strange range (not sure of word) and I don't see that and Marfy's texture... (I can post a screen if you don't understand). I need advice about that ! Thanks Vladimir Share this post Link to post Share on other sites
FW200 0 Posted May 17, 2003 Could you post a pic about that problem? About the Questions </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">- How much colors use in a texture ? 64 colors (6 bits) ? we can work with more colors ? Convertion from 256 to 64 colors ? which options for a good converstion ?<span id='postcolor'> Use 24 bits (16 million colors) textures </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">- How make a good exportation from .jpg/.tga/.gif to .paa/.pac ? I think to AKM74's or Marfy's textures<span id='postcolor'> Save your texture as a 24/32bit TGA file and then open them in Texview and save them as PAC/PAA Share this post Link to post Share on other sites
silent_64 0 Posted May 17, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @ 17 May 2003,19:31)</td></tr><tr><td id="QUOTE">Could you post a pic about that problem?<span id='postcolor'> Don't think he's got a problem. I just think he need som advice! Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted May 17, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (silent_64 @ 17 May 2003,21:42)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @ 17 May 2003,19:31)</td></tr><tr><td id="QUOTE">Could you post a pic about that problem?<span id='postcolor'> Don't think he's got a problem. I just think he need som advice!<span id='postcolor'> Yep I prefer advices. AKM74 have say me to use always "Sharpen" filter every 1 or 2 times in photoshop, or save in .tga 24 bits and not in other format for exportation. Always texture in 3DStudioMax. Have you other advices ? Vladimir Share this post Link to post Share on other sites
FW200 0 Posted May 18, 2003 I was talking about this: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I have try to use un texture made by Marfy without conversion and a texture used for my BMP-3... my texture have strange range (not sure of word) and I don't see that and Marfy's texture... (I can post a screen if you don't understand).<span id='postcolor'> Could you show me what you mean? Share this post Link to post Share on other sites
silent_64 0 Posted May 18, 2003 Yeah.. Good point! What do you mean? Pic please! Share this post Link to post Share on other sites