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berghoff

Multiply ways in campaign

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Why do you have to win every mission in the campaign?

Why if you loose a mission,then the next mission will completely change the campaign?

Or when you leave the battlefield (Going to far away out of formation) that you get captured by the enemy?

That's far way better than a linear campaign.

Just a idea... smile.gifsmile.gifsmile.gif

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That would be great, but dynamic campaigns like that are tough to do. It would pretty much triple the mission load crazy.gif

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