Poet 0 Posted May 3, 2003 Hiya, Wonder if anyone can tell me how Mod Folders affect online play? I have a few folders now thanks to all the cool mods out recently, and my lack of huge amounts of Ram. Do I need to copy all the Addons back to the normal /ofp/Addons to play on servers that require them? Or does it detect them in the folders? Or can I launch AllSeeingEye with the command switch the same as the Shortcuts, i.e -mod=@Invasion44;@Modern etc ? ? Any help appreciated. Share this post Link to post Share on other sites
Jems 0 Posted May 3, 2003 Detects and loads all the addons you put in folders that have a command line entry, completely ignores all the others. There is no difference between multiplayer and single player in terms of these addon folders. Share this post Link to post Share on other sites
Poet 0 Posted May 3, 2003 Ok, thought so, Thanks! In ASE, do I just add the command line switches after the .exe's location in Options/Games as you do with the Shortcuts? Share this post Link to post Share on other sites
killswitch 19 Posted May 3, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">-mod=@Invasion44;@Modern  <span id='postcolor'> What are those "@" signs for? I know they are in Avon's FAQ, too, but I have never used them and it works fine. Taking the example above, I would have </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">-mod=Invasion44;Modern<span id='postcolor'> Just curious if I have missed something that those at-signs correspond to... Share this post Link to post Share on other sites
bn880 5 Posted May 3, 2003 Not missing anything, they are just a way to make sure hte addon folders are clearly visible when you look at your OFP root folder. Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted May 3, 2003 What servers are running I44? Share this post Link to post Share on other sites
Trigger Happy 0 Posted May 4, 2003 Jems wrote: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Detects and loads all the addons you put in folders that have a command line entry<span id='postcolor'> I assume they are only recorded/referenced at startup, and later loaded on request if needed by a map, or? I have some 444MB of addons in a single directory, but haven't been able to split them up properly without getting sporadic error messages on certain maps about missing addons. Â Despite the fact that other addons in the same mod-directory have been successfully loaded (available in mission editor). Can't say having them all in a single folder has affected anything, still I have only 384 MB of RAM. -- TH Share this post Link to post Share on other sites