quakergamer 0 Posted April 19, 2003 Hey all, Does anyone know what is the difference between data.pbo found in C:\OFP\Dta and the data.pbo found in C:\OFP\Dta\HWTL\ ? Please tell me because it is very important :S! see ya Share this post Link to post Share on other sites
JJonth Cheeky Monkey 1 Posted April 20, 2003 I think the HWTL ones are the models and textures used when HW T&L is on and the others are for when HW T&L is disabled. Not too sure though. Share this post Link to post Share on other sites
blackdog~ 0 Posted April 20, 2003 One is 98.6kb... and one is 98.3kb... Ooh ooh and these this texture from dta/data.pbo looks like this. And the other one is the one from dta/hwtl/data.pbo. Wierd huh? I really have no idea Share this post Link to post Share on other sites
quakergamer 0 Posted April 20, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (cheeky monkey @ April 20 2003,03:01)</td></tr><tr><td id="QUOTE">I think the HWTL ones are the models and textures used when HW T&L is on and the others are for when HW T&L is disabled. Not too sure though.<span id='postcolor'> Yes I know this but waht is there 2 Data.pbo and 2 Data3d.pbo that's what im wondering. BTW BlackDog you pics don't work Share this post Link to post Share on other sites
blackdog~ 0 Posted April 20, 2003 They do now, foo! Share this post Link to post Share on other sites
kegetys 2 Posted April 20, 2003 Only difference I have noticed is that the data3d.pbo in hwtl has soldier models which use different kind of texturing, using large textures from merged.pbo. Share this post Link to post Share on other sites
quakergamer 0 Posted April 20, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ April 20 2003,17:43)</td></tr><tr><td id="QUOTE">Only difference I have noticed is that the data3d.pbo in hwtl has soldier models which use different kind of texturing, using large textures from merged.pbo.<span id='postcolor'> Exactly what I've needed, I was wondering why my normal soldeirs didn't had the correct textures. Thanks you Keg, your the best! Share this post Link to post Share on other sites