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DracoPaladore

Helicoptor problem

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I've been messing with this mission and might actually plauge someone with actually playing with it one day. But I seem to have this problem with the helicopters. It coems down fine, and drops everyone out fine. But hwne a person is dead inside the helicoptor, a person waits for that person to get out. By the time the group leader recognises that the soldier is dead(after about 5 minutes of play), the helicoptor explodes in a horrible mess that kills everyone.

Is there any way to fix this? Or are my guys plauged by bad leadership?

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If you setcaptive true on the chopper it will stop people shooting at it so the guy should not die.

RED

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Peraps you could have a script which detects if a person riding in a helicopter is dead, to delete them or setpos them outside of the helicopter so the leader doesn't wait to see if they're dead...

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