Guest Posted September 19, 2001 Well i have my radio script for some helos to come flying over a hill and attack some tanks but i dont want it enabled all through the mission i want it when i gt to a sertain point it enables the use of the radio can anyone help Share this post Link to post Share on other sites
RED 0 Posted September 19, 2001 yeah use the condition so in one trigger (the one that detects the people with : triggerb = 1. in the on activation. and in ur radio trigger u put in the condition feild : triggerb == 1. that will activate that trigger when the first is done i think that is how i did it can't remember exact now RED Share this post Link to post Share on other sites
Guest Posted September 19, 2001 so that will make it so when one trigger is set off it enables the radio commands, thx Share this post Link to post Share on other sites
Guest Posted September 19, 2001 also anyone know the different coulored smoke names for ammo and weapon? Share this post Link to post Share on other sites
Thundercok 0 Posted November 13, 2001 smokeshell smokeshellred smokeshellgreen ************** IN UNIT INIT smoke1 removemagazines "HandGrenade", this addmagazine "smokeshellred" IN WAYPOINT smoke1 fire["throw","SmokeShellred"] Share this post Link to post Share on other sites
Rob 1 Posted November 13, 2001 smokeshellyellow also Share this post Link to post Share on other sites
Thundercok 0 Posted November 13, 2001 smokeshellyellow must be in someones add-on because it crashs my game at start. Share this post Link to post Share on other sites