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Rob

NEED HELP OVER HERE!!!

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2 q's.

1)how do i make a script to order certain units to move to specified objects without making wp's? i did this along time ago but now i have forgotten and seriously need to find out.

2)how do i make the camera stay it its exact relpos but zoom in with having to specify a new relpos?

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for the 1st question, if objectName is the name of the object you want your unit to go :

unit doMove getPos objectName

Should work....

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thanks mate thats wot i needed.

anyone know an anser to the second q?

BUMP

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for zoom camera use

<camname> camSetFOV <number>

Default number = 0.7 (i think)

for zoom in decrease number (ex. 0.05) for zoom out - increase (ex. 2)

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so if i wanted to make the cam set its target to fred and zoom in i would use....

_cam camsettarget fred

_cam camsetrelpos [0, 5, 10]

_cam camcommit 0

@camcommitted _cam

~3

_cam camsetfov 2

confused.gif??

plz tell me a bit more..

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Rob on 8:04 pm on Nov. 15, 2001

so if i wanted to make the cam set its target to fred and zoom in i would use....

_cam camsettarget fred

_cam camsetrelpos [0, 5, 10]

_cam camcommit 0

@camcommitted _cam

~3

_cam  camsetfov 2

confused.gif??

plz tell me a bit more..

<span id='postcolor'>

_cam camsetrelpos [0, 5, 10]; relpos from what?

_cam camsettarget fred

_cam camsetfov 0.2; Set camera Field of view (zoom). Does not commit changes (!)

_cam camcommit 3 ;3 secconds camera zoom in to Fred

@camcommitted _cam

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wot do u mean setrelpos from wot.... from fred obviously...

ur supossed to set target fred. the the position of the cam then how long u want it to commit........

so u telling me that all i have to add is

_cam camsettarget fred

_cam camsetfov 0.2

_cam camcommit 3

@camcommitted _cam

without any position? soz if i sound a dunce but ur not very clear.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Rob on 8:39 pm on Nov. 15, 2001

wot do u mean setrelpos from wot.... from fred obviously...

ur supossed to set target fred. the the position of the cam then how long u want it to commit........

so u telling me that all i have to add is

_cam camsettarget fred

_cam  camsetfov 0.2

_cam camcommit 3

@camcommitted _cam

without any position?  soz if i sound a dunce but ur not very clear.

<span id='postcolor'>

Ok, what u need:

"so if i wanted to make the cam set its target to fred and zoom in i would use....

"

Full script

;--------------------------

_cam = "camera" camcreate getpos fred ; Create camera on freds position.

_cam camsetrelpos [0, 5, 10] ; Move camera up and forward (or backward... dont remember, sorry smile.gif ) from Fred

_cam camsettarget fred ; Set target camera to Fred

_cam camcommit 0 ; Set changes to _cam instantly

; We have camera looking to Fred

; Now, make camera zoom in to Fred

_cam camSetFOV 0.1 ; Set zooming to _cam

_cam camcommit 3 ; Set changes to _cam. Camera transition zooming to Fred from normal view to zoomed view in 3 seconds

@camcommitted _cam ; wait for camera complete command

;--------------------------

(Edited by Shirson at 9:30 pm on Nov. 15, 2001)

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thx sounds confusing but i will have a go.

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Heh smile.gif

I test it @ home - perfectly smile.gif

_cam = "camera" camcreate getpos fred

_cam cameraEffect ["internal","back"]

_cam camsettarget fred

_cam camsetrelpos [0,5,10]

_cam camcommit 0

@camcommitted _cam

_cam camsetFOV 0.1

_cam camcommit 3

@camcommitted _cam

~3

_cam cameraEffect ["terminate","back"]

camDestroy _cam

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