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Kal

How do you get someone to surrender?

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What is the script for getting a unit to surrender? I searched for loads of phrases and no results came up.

p.s. i'll kik myself when you tell me it... sad.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">Unitname setcaptive true<span id='postcolor'>

You can also use the switchmove command to make the unit put his/her hands on their head.

RED

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I know how to make a unit captive, but i've got this level whe an East officer kills a surrendering civilian, so what do i do with the switchmove?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname switchmove "FXStandSurUniv"<span id='postcolor'>

RED

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This makes him put his hands behind his head, but when the Officer shoots him, he goes all bloody but doesn't fall over

confused.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kal @ Mar. 11 2003,19:52)</td></tr><tr><td id="QUOTE">This makes him put his hands behind his head, but when the Officer shoots him, he goes all bloody but doesn't fall over

confused.gif<span id='postcolor'>

Then make a trigger where you put not alive unitname as the condition part (unitname is of course the name of the guy who surrenders) and put unitname switchmove "" as the on activation part. This releases the guy from the animation and falls dead immediately once he is shot.

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