Ganvai84 5 Posted July 10, 2023 Hey folks, I want some more fire in the air so I am placing some tracer modules at the beginning of my mission but I want them to disappear after some time. I tried deleteVehicle and [tracer_1, 1] remoteExec ["setDamage"]; but they don't disapear. Could you people help me with this? Cheers, Jan Share this post Link to post Share on other sites