kibaBG 49 Posted May 25, 2023 I try to spawn simple area marker _randomPosMap = [nil, []] call BIS_fnc_randomPos; _areaMarker = createMarker ["side_mission_mrk", _randomPosMap]; _areaMarker setMarkerType "hd_dot"; _areaMarker = markerShape "ELLIPSE"; "side_mission_mrk" setMarkerSize [1000, 1000]; "side_mission_mrk" setMarkerBrush "SolidBorder"; "side_mission_mrk" setMarkerColor "ColorGUER"; "side_mission_mrk" setMarkerAlpha 1; Spawns a giant dot covering the map. What I did wrong? What is the correct marker type for an area marker? Update: Made is working, I am so happy! This is the working version: _randomPosMap = [nil, []] call BIS_fnc_randomPos; _areaMarker = createMarker ["side_mission_mrk", _randomPosMap]; _areaMarker setMarkerShape "ELLIPSE"; "side_mission_mrk" setMarkerSize [1000, 1000]; "side_mission_mrk" setMarkerBrush "SolidBorder"; "side_mission_mrk" setMarkerColor "ColorGUER"; "side_mission_mrk" setMarkerAlpha 1; Share this post Link to post Share on other sites
kibaBG 49 Posted May 25, 2023 Looks like if you want to spawn area marker, you don't need to use setMarkerType command. And a top of that I had a mistake : _areaMarker = markerShape "ELLIPSE"; instead of _areaMarker setMarkerShape "ELLIPSE"; Share this post Link to post Share on other sites
pierremgi 4739 Posted May 25, 2023 Really? A 1000 hd_dot ? _randomPosMap = [nil, []] call BIS_fnc_randomPos; _areaMarker = createMarker ["side_mission_mrk", _randomPosMap]; _areaMarker setMarkerShape "ellipse"; _areaMarker setMarkerSize [1000, 1000]; _areaMarker setMarkerBrush "SolidBorder"; _areaMarker setMarkerColor "ColorGUER"; _areaMarker setMarkerAlpha 1; 1 Share this post Link to post Share on other sites