ohgo0 1 Posted March 22, 2023 Hi.This is a dumb question, but I am currently trying to get an IDAP mine disposal drone to drop 82mm mortars instead of mine disposal explosives. However, it does not work. Is there any way to solve this problem? Share this post Link to post Share on other sites
pierremgi 4889 Posted March 23, 2023 The probable easiest way is to "hack" the projectile when created. In init field of the demining drone: this addEventHandler ["Fired", { params ["", "", "", "", "", "", "_projectile"]; createVehicle ["Bo_Mk82",getpos _projectile,[],0,"can_collide"]; deleteVehicle _projectile; }]; 3 Share this post Link to post Share on other sites
ohgo0 1 Posted March 26, 2023 Sorry for the late reply. Thanks for your help. It worked successfully with your syntax. 1 Share this post Link to post Share on other sites