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When configuring an opfor faction, i ran into a problem.
In testing, units loadouts were fine except the uniform which is missing and (probably?) is being auto-corrected to CSAT standard, although still being inaccesible, appearing as empty in inventory.
the configs
 

class DGF_EU3_base: O_Soldier_base_F
	{
		author="Doggifast";
		faction="DGF_EU3";
		side=0;
		scope=0;
		scopecurator=0;
		scopeArsenal=0;
		identityTypes[]={"LanguageENG_F","Head_NATO","G_NP"};
		cost=100000;
		camouflage=1.5;
		sensitivity=1.75;
		threat[]={1,0.1,0.1};
		displayName="EU3 Man Base";
		editorPreview="";
		editorSubcategory="EdSubcat_Personnel";
		uniformClass="USP_G3C_CS_KP_MX";
		modelSides[]={0,1,2,3,4,5,6,7};
		canDeactivateMines=0;
		canHideBodies=1;
		engineer=0;
		attendant=0;
		uavHacker=0;
		role="Rifleman";
		icon="iconMan";
		picture="";
		weapons[]		= {"Throw","Put"};
		respawnWeapons[]= {"Throw","Put"};
		items[]			= {};
		respawnItems[]	= {};
		magazines[]			= {};
		respawnMagazines[]	= {};
		linkedItems[]		= {};
		respawnLinkedItems[]= {};
		backpack="";
		nameSound = "veh_infantry_s";
		textSingular = "rifleman";
		textPlural = "riflemen";
	};


config for a rifleman for example

class DGF_EU3_Rifleman: DGF_EU3_base {
        author = "Doggifast";
        scope = 2;
        scopeCurator = 2;
        displayName = "Rifleman";
        side = 0;
        faction = "DGF_EU3";
		
		uniformClass = "USP_G3C_CS_KP_MX";
		backpack = "";
		weapons[] = {"arifle_Velko_lxWS", "CUP_hgun_Mk23", "Throw", "Put"};
		magazines[] = {"35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "CUP_12Rnd_45ACP_mk23", "CUP_12Rnd_45ACP_mk23", "CUP_12Rnd_45ACP_mk23", "rhs_mag_m67", "rhs_mag_m67"};
		items[] = {"ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_epinephrine", "ACE_epinephrine", "ACE_morphine", "ACE_morphine", "ACE_splint", "ACE_splint", "ACE_tourniquet", "ACE_tourniquet"};
		linkedItems[] = {"CUP_V_PMC_IOTV_Black_TL", "lxWS_H_bmask_base", "G_Balaclava_blk_lxWS", "", "", "", "", "", "", "", ""};
		
		respawnweapons[] = {"arifle_Velko_lxWS", "CUP_hgun_Mk23", "Throw", "Put"};
		respawnmagazines[] = {"35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "35Rnd_556x45_Velko_reload_tracer_red_lxWS", "CUP_12Rnd_45ACP_mk23", "CUP_12Rnd_45ACP_mk23", "CUP_12Rnd_45ACP_mk23", "rhs_mag_m67", "rhs_mag_m67"};
		respawnitems[] = {"ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_elasticBandage", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_CableTie", "ACE_epinephrine", "ACE_epinephrine", "ACE_morphine", "ACE_morphine", "ACE_splint", "ACE_splint", "ACE_tourniquet", "ACE_tourniquet"};
		respawnlinkedItems[] = {"CUP_V_PMC_IOTV_Black_TL", "lxWS_H_bmask_base", "G_Balaclava_blk_lxWS", "", "", "", "", "", "", "", ""};
	};

 

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