Nilia 1 Posted February 12, 2023 Hi, I'm currently trying to write a script, which allows me to whitelist various Slots across Missions (Mainly Zeus), without using CBA or a Database (since I have no clue how to use them). Ideally I want to be able to call my corresponding function, e.g. Nilia_fnc_Zeus in the corresponding unit's init. I tried a lot, but every time I get the function working on my Local Multiplayer, it does not work on my dedicated Server. I am able to call my function (in local MP) via onPreloadstarted '[this] call Nilia_fnc_Zeus'; in the Unit's init. My Function I tested last looks like this: if (!hasInterface) exitWith {}; waitUntil {alive player}; params ["_unit"]; if (! (local _unit)) exitWith {}; private _uid = getPlayerUID player; private _WL = [ "ID 1", "ID 2" ]; if (!(_uid in _WL)) then { titleText["This Slot requires you to be Whitelisted","BLACK",8]; endMission "END1"; } else { systemChat "You are Whitelisted!"; }; Thank you very much for your help! Share this post Link to post Share on other sites
RCA3 593 Posted February 14, 2023 @pierremgi explains initialization order from Init fields on this topic. I put some examples below his reply that expand a little bit. I think that's what is going on in your case. FYI I would skip on onPreloadstarted unless you really need it. Cheers. 1 1 Share this post Link to post Share on other sites
Nilia 1 Posted February 15, 2023 Thank you very much! You lead me to a working solution 😄 For the Init i have: 0 = this spawn { if !(hasInterface) exitWith{}; waitUntil {!isNull findDisplay 46}; if !(local _this) exitWith{}; _this call Nilia_fnc_Zeus; //Whitelist Script _this call Nilia_fnc_Loadout_Tropen_KpFhr; //Loadout }; this setVariable ["f_languages",["en","gr","ru","ar"]]; My Whitelist Script looks like this: if (!hasInterface) exitWith {}; private _unit = player; if (! (local _unit)) exitWith {}; private _uid = getPlayerUID _unit; private _WL = [ "ID1", /* Player 1 */ "ID2" /* Player 2 */ ]; if (!(_uid in _WL)) then { titleText["This Slot requires you to be Whitelisted.","BLACK",8]; sleep 8; endMission "END1"; } else { systemChat "You are Whitelisted!"; }; 1 Share this post Link to post Share on other sites
RCA3 593 Posted February 16, 2023 6 hours ago, Nilia said: You lead me to a working solution 😄 Sweet! I'm glad you got it working 😎 Share this post Link to post Share on other sites