Blackheart_Six 283 Posted February 2, 2023 1. Place the vehicle you want to use as a mobile spawn point in the world. 2. Find the spawn point entity in the resource browser. 3. Drag and drop the spawn point entity on the vehicle in the Hierarchy panel. This will nest it with the vehicle. 4. The spawn point will be outside the vehicle but will move with the vehicle. 1 Share this post Link to post Share on other sites
old raven nl 1 Posted February 5, 2023 The spawn point will not be removed when the vehicle is destroyed. Needs a check if vehicle destroyed remove spawnpoint. You can also use the baseslotcomponent in the vehicle to add a spawnpoint entity. like https://community.bistudio.com/wiki/Arma_Reforger:Car_Modding 1 Share this post Link to post Share on other sites
old raven nl 1 Posted February 6, 2023 Also found something in the NightOps framework page. https://nightops.de/arma-reforger-additional-scripts/#SpawnPointFollowsVehicle Share this post Link to post Share on other sites