Walkero0 15 Posted October 29, 2022 Hy I experienced an issue during generating layers in terrain builder. I edit my surfacemask and diffuse map in photoshop, upload it to my source folder, start terrain builder. On Rasters I update content from sourde. and then I generate the layers with mapframe-->properties-->processing. (https://imgur.com/a/hym0s0S) After Generating Layers I have png files in the generated rvmat layer files. Example: (https://pastebin.com/DAgVcMDz) When I start my map in Arma3 it comes with error loading rvmat, which is understandable. But why are there png files and not paa in the generated rvmats? paa is aviable in the layers folder. Share this post Link to post Share on other sites
RoF 241 Posted October 30, 2022 That's normal, your error is most likely due to not exporting a fresh .wrp / not using pboproject. Or could be you grid file is corrupt. Clear all files from layers folder, then delete YourMapName.grid.000.v4w (its saved where TB project is). Then export layers again and pack with pboproject. Also use this to convert your layers, TB does it really slow https://pmc.editing.wiki/doku.php?id=arma3:terrain:convert-layers-png-fast Share this post Link to post Share on other sites
Walkero0 15 Posted October 30, 2022 1 hour ago, RoF said: That's normal, your error is most likely due to not exporting a fresh .wrp / not using pboproject. Or could be you grid file is corrupt. Clear all files from layers folder, then delete YourMapName.grid.000.v4w (its saved where TB project is). Then export layers again and pack with pboproject. Also use this to convert your layers, TB does it really slow https://pmc.editing.wiki/doku.php?id=arma3:terrain:convert-layers-png-fast Thank you now it works. Share this post Link to post Share on other sites