Solarcode red 2 Posted October 24, 2022 The starting player cant move in my mission it happened quite awhile ago and I'm not sure why. All other playable chracters can function normally but which ever unit I pick as the player is stuck in place. It's not a major issue but it's still unfortuneate I'm not sure how to fix it and it's to late to go back or start over. https://steamcommunity.com/sharedfiles/filedetails/?id=2651851268 here is the mission and I can send the file if needed https://www.youtube.com/watch?v=RZ3-zjnTz_ here is a clip of what I mean. Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted October 24, 2022 Hello, have you looked at your rpt when the issue occurred? Be sure to check there first ----> C:\Users\username\AppData\Local\Arma 3 If your not sure what to look for or what your looking at then the rpt is a log file, it will be a notepad doc, open it copy all of it, then paste it here ----> https://justpaste.it/ save and publish and then paste the link in your reply. My guess is either a mod conflict, or issue with a mod, unbound control, and or lag cant say. RPT should give some clues, but be sure to uncheck the [ ] no logs box in your advanced parameters tab in the Arma 3 launcher to have the logs on. Share this post Link to post Share on other sites
Solarcode red 2 Posted October 24, 2022 this happened a long time ago so i'm not sure if this is still good but I think I got the right on there was more than one https://justpaste.it/3jxhg 48 minutes ago, Gunter Severloh said: Hello, have you looked at your rpt when the issue occurred? Be sure to check there first ----> C:\Users\username\AppData\Local\Arma 3 If your not sure what to look for or what your looking at then the rpt is a log file, it will be a notepad doc, open it copy all of it, then paste it here ----> https://justpaste.it/ save and publish and then paste the link in your reply. My guess is either a mod conflict, or issue with a mod, unbound control, and or lag cant say. RPT should give some clues, but be sure to uncheck the [ ] no logs box in your advanced parameters tab in the Arma 3 launcher to have the logs on. Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted October 24, 2022 No need to quote my post, thanks for the rpt. Your guy aint moving because of this: Spoiler @UnderSiege Patches & Insignias @RHS CUP Russian Armed Forces 2022 ALIVE compatible @F-35C Lightning II @Hendrix US Army Vest @Switchblade Loitering Munition @Foxtrott Paramilitary Gear Pack (0.3) @TMT - Turkish Forces @FA-18 Super Hornet @RHS U.S. Army Uniform Rextextures and Berets with Ranks @Guelb-er-Richat @TRAWLER FISHING SHIP @CLV_LEOPARD2a4 @SAP - Specialized Armor Pack @PLA Armored Vehicles Pack @CLV_T62 @CLV_CORE @Training Magazines @A-10C Thunderbolt @Training Attachments @Russian Vehicles But With Improved Textures @RHS BTR-82 @US Coastguard - Semper Paratus @SkeetIR Thermal Weapon Sight @RHSUSAFDEV @RHSAFRFDEV @ArmaFXP @Moe Pilot Gear Suite @USS Nimitz @Eden Objects @Enhanced Movement @CUP Terrains - CWA @CUP Terrains - Maps @CUP Terrains - Core @Bullet Casings @MrSanchez' Head Gore Mod @Incon Effects Mod @Splendid Smoke @Blastcore Edited (standalone version) @Remove stamina @No Weapon Sway @Enhanced Soundscape @Op4 Public Texture Pack @Project SFX- Remastered @HEBONTES MILITARY TRAINING GROUND @Simple Single Player Cheat Menu @[DEV] CUP Vehicles @Commander Turret Override @RHSGREF @RHSSAF @NIArms All in One @[DEV] CUP Units @[DEV] CUP Units Dubbing @RHSAFRF @RHSUSAF @[DEV] CUP Weapons @CBA_A3 To many mods my dude, the old saying applies here "Dont put all your eggs in one basket" I would suggest creating mod presets in the arma 3 launcher based on what you plan to play. I'd also suggest choosing one mod to play with for weapons and gear, lose all the gameplay mods which is the smoke, stamina, ect,. and test with half of what you got if not less. Less is more. 1 Share this post Link to post Share on other sites
Solarcode red 2 Posted October 24, 2022 I don't understand though there is only four dependicies none of my other mods are in the mission Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted October 24, 2022 Ok, so based on the mod requirements on the workshop page, theres something with one of those mods that may be conflicting or something else, have you tried running those mods on a blank map like VR with a player and do you get the same issue? Does the issue occur with no mods, the vanilla game? Outside of mods for your mission, any codes, or scripts your using as the rpt isn't exactly reflecting what the mission is requiring, you have a few more things. I see in the rpt you have 2 controllers: Joystick: Controller (Xbox One For Windows) Joystick: Logitech Extreme 3D Pro USB Were you using those when in your last attempt to try to move? Make sure you are running the game as administrator as well. Also verify the integrity of you cache, which will make sure something isn't corrupt in your game, maybe do that first and then test without mods to be sure its not the vanilla game, test on a blank map, not your mission. Share this post Link to post Share on other sites
Solarcode red 2 Posted October 24, 2022 it only happens whit this mission in paticular any mission I've made since it hasn't happened. I always have th controllers pluged in and when I make new missions it's not a problem. I'll try your other tips and see but I doubt it'll make a difference but I appreciate the help Share this post Link to post Share on other sites
phronk 895 Posted October 27, 2022 @Solarcode red Make sure each player character has simulation enabled. My guess is they all have their simulation disabled. If not, make sure the mission wasn't made in the "Intro" phase of the mission, that was a problem for multiplayer missions I've made in the past. 1 Share this post Link to post Share on other sites
Solarcode red 2 Posted October 28, 2022 No enable simulation is checked I'm not sure what you mean by intro Share this post Link to post Share on other sites