Kameradenschwein 4 Posted September 22, 2022 Hello, i recently rented a server in order to play the coop-campaing of S.O.G. Prairie Fire with friends. My problem right now is that I cant find the Coop-MP Missions on my harddrive in order to upload them on the server. They must be somewhere because i can select and play them when I run arma 3 with this mod. 01 CO14: Eldest Son 02 CO15: Spindown 03 CO15: Bright Light 04 CO14: Ashtray III 05 CO15: Ma Bell 06 CO15: Oscar Eight Thanks for the help Share this post Link to post Share on other sites
Harzach 2517 Posted September 23, 2022 You need to have the DLC installed on the server. 2 Share this post Link to post Share on other sites
Kameradenschwein 4 Posted September 23, 2022 Hello Harzach, first off thanks for the answer. I already did this. I did download the download_depot 233780 233790 7907683864326938845 via the the Steam console. After this I used an FTP connection and moved the S.O.G. Prairie Fire folders from the depot into the /arma3/here i moved them" folder of the server. I added for Additional server mods the "vn;" in the command line. Then I used this cfg for the server. Spoiler // // More information at: http://community.bistudio.com/wiki/server.cfg // // GLOBAL SETTINGS hostname = "Schweinestall"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "XXXXXXX"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' serverCommandPassword = "XXXXXXX"; //reportingIP = "arma3pc.master.gamespy.com";logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "Server hosted by nitrado.net", "" }; motdInterval = 10; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 10; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 1; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 5; // Quality from 1 to 10 persistent = 0; // If 1, missions still run on even after the last player disconnected. regularcheck=""; // MISSIONS CYCLE class Missions { class ARMA3 { template = coop_01.cam_lao_nam; difficulty = "Regular"; }; }; Share this post Link to post Share on other sites
TeTeT 1523 Posted September 23, 2022 Please be aware that you just shared your admin password with the greater arma community... Good luck! Share this post Link to post Share on other sites
Kameradenschwein 4 Posted September 23, 2022 Good luck trying to connect to the server - but ill delete it. Anyways, the server does run but it does not load any mission nor a map. 1 Share this post Link to post Share on other sites