Gamer-3ac24a5e7f4beb96 4 Posted September 10, 2022 I've been playtesting a scenario for the last two months but yesterday all AI stopped finding targets reliably. I have not changed anything AI related between target acquisition working and not working. They have find target enabled. I removed all fog and overcast just in case. It happens to bluefor and opfor AI. Was there an update to AI or something? Is there simple button I might have pressed by mistake that would disable targeting in all AI even though enable target is enabled in all their attribute windows? Share this post Link to post Share on other sites
Gamer-3ac24a5e7f4beb96 4 Posted September 10, 2022 I see that 3den enhanced was updated recently. I don't know if there were any AI updates in that regarding path finding or target finding. Share this post Link to post Share on other sites
Gamer-3ac24a5e7f4beb96 4 Posted September 10, 2022 Its more inconsistent targeting than non existent. I some AI target players but face in the wrong direction Share this post Link to post Share on other sites
pierremgi 4905 Posted September 11, 2022 Which mods are you using? How many units on your map? How far your scenario is complex (nbr of triggers, running scripts...)? Each time you get such issue, start with Vanilla arma and simple scenario, add mods step by step, retry, check your scripts, chase for unnecessary loops, rework your scenario. Spoiler use: copyToClipboard str diag_activeSQFScripts in debug console and paste in an editor or even txt viewer. Try to locate all unnecessary loops... Share this post Link to post Share on other sites
Ibragim A 163 Posted September 11, 2022 I faced a similar problem when I overloaded the map with triggers with a huge area and a large number of groups. Share this post Link to post Share on other sites