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Echo5Hotel Actual

Carrying wounded AI...

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I am trying to create a Prarie Fire DLC based Bright Light MP mission to rescue some shot down and captured CIA pilots.  When the players find them they are both wounded but one is incapacitated.  I need a player to be able to pick up and carry the incapacitated AI and load them into a helicopter.  I do not want to use ACE and AIS (A3) seems to be outdated.  Any other information I have been able to look up and find is a minimum of two years old.  Can anyone tell me if there is a module, script or whatever that has been developed to allow me to pull this off in MP?  Forgive me for the question but I am just now returning from quite a long hiatus in mission making and trying to get back into the groove. 

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not certain it's what you're looking for, but PF has a module which would include what you are asking about.
I have not tried it out.  Not certain if it works with AI.

From the description:

This module allows players to become incapacitated, drag and carry incapacitated players, heal, stabilize, and resuscitate incapacitated players.

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