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Clarentavious

Specifying vechile positions

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If I am going to set a way point, and tell a soldier to get into a vechile, where in the way point window do I put the position?

I am telling 2 pilots to get into a CH-47D (the big 2 fan chopper that is used for transporting troops), 1 of them gets into the pilot seat yes, but the other one rides in back instead of manning the machine gun.

How to I specify him to get into the gunner position?

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Why not just put a normal CH-47 with the pilot and gunner already in?

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I could do that now that you have told me how to keep choppers from flying up - but I would like to know how to specify positions for future reference, in case I make another map. wink.gif

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Name helicopter heli, put into init line of pilot :

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this assignasdriver heli<span id='postcolor'>

put into init line of 2nd pilot (gunner) :

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this assignasgunner heli<span id='postcolor'>

Then they should board their assigned positions when they reach getin waypoint.

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If they are not going to be seen by the players getting into the chopper use UnitName MoveInDriver Heli1;UnitName MoveinGunner Heli1

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