thy_   164 Posted August 27, 2022 🙂 PAC is a script for ARMA 3 that provides a full solution to control the map limits for players in multiplayer (Coop, PvP, TvT), preventing players from leaving the mission area.  Creation concept: to be super easy to implement and customize, compatible with any mainstream mod, and functional for all types of servers: coop missions, PvP, and TvT.  How to install / Documentation: https://github.com/aldolammel/Arma-3-Playable-Area-Control-Script/blob/main/_PAC_Script_Documentation.pdf  What to expect from PAC script:  No dependencies from other mods or scripts; PAC functions are in server's side (run once), but the checking (looping) is on the client's side; Easy installation: the playable area is defined by one named trigger added on the Eden Editor; The editor has the option to allow or not air vehicles (including drones and parachuters) to be tolerated when outside the playable area and on air; The editor has the option to allow or not minimum speed restriction if there's air-tolerance out of the playable area; The editor has the option to allow or not to notify the player about rules if they break some; Full documentation available.   Video demo (old):  Check the file above on GitHub.  Check this data frame.  Dependencies: None 🙃  Download: From Github: https://github.com/aldolammel/Arma-3-Playable-Area-Control-Script From Steam Workshop (no respawn): https://steamcommunity.com/sharedfiles/filedetails/?id=2835758829 From Steam Workshop (with respawn): https://steamcommunity.com/sharedfiles/filedetails/?id=2835759780  Missions running it: All my missions  - - - - - - - - - - -  Changelog: Nov, 30th 2023, v1.7: changelog  Known issues: None. Feel free to bring some.  5 Share this post Link to post Share on other sites
thy_   164 Posted October 31, 2023 The script and its information in the main post have been updated!  😎  **Oct, 30th 2023 | v1.7** - Added > Air tolerance ON > Parachuters fly out of playable area; - Added > Air tolerance ON > Jet pilots can eject out of playable area; - Added > A list of vehicle types that can be enterally ignored by PAC rules; - Improved > If player has an AI unit under their command and player order it to leave the playable area, the AI will be under the PAC rules if player leaves the area too; - Improved > Lots of improvements regarding performance; - Documentation updated. Share this post Link to post Share on other sites
thy_   164 Posted October 31, 2023 The PAC actions logic is here: https://docs.google.com/spreadsheets/d/1Z4jw8JdhHcWa0fmUkFGDEoOVuT_dzLkfXVEgRr7VNlI/edit?usp=sharing 1 Share this post Link to post Share on other sites