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Ulfgaar

Help - modding of the Arma 3 beret

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Hey!

We're making a new Arma 3 group - and as such, seek to have our own unit beret.

We want to base ourself off the native Arma 3 beret (NATO/Colonel one) - but we're sort of getting stuck in our attempts to remove the "shield outline" on it. We've fixed the nohq, smdi and the 3D model itself (removed the shield) - yet, it persists in game. 

What are we missing?

Lr5RtvH.jpg?1

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Did you use a HiddenSelectionMaterials parameter in the beret's config? 

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