Rook Mk1 46 Posted April 25, 2022 I'm making a custom campaign, and whenever I try adding a new mission it just refuses to acknowledge that I added a new one. I made a class with the template name exactly the same as the one in the campaign's mission folder but it stops at the previous mission. In the past I could just duplicate the campaign folder and it would work, but in this case it's just refusing to show. //Campaign Description.ext class Chapter1 : NoEndings { firstMission = Mission1; endDefault = ; // other endings are defined by inheritance from NoEndings class Mission1 : MissionDefault { end1 = Mission2; // other endings are defined by inheritance from MissionDefault, inheriting from NoEndings end2 = Mission2; end3 = Mission2; end4 = Mission2; end5 = Mission2; end6 = Mission2; endDefault = Mission2; template = BW_takiBase.takistan; }; class Mission2 : MissionDefault { end1 = Mission2a; // other endings are defined by inheritance from MissionDefault, inheriting from NoEndings end2 = Mission2a; end3 = Mission2a; end4 = Mission2a; end5 = Mission2a; end6 = Mission2a; endDefault = Mission2a; template = BWCAMP02.takistan; }; class Mission2a : MissionDefault { end1 = Mission3; // other endings are defined by inheritance from MissionDefault, inheriting from NoEndings endDefault = Mission3; template = BW_RoadAttack.takistan; }; class Mission3 : MissionDefault { end1 = Mission4; end2 = Mission4; end3 = Mission4; end4 = Mission4; end5 = Mission4; end6 = Mission4; endDefault = Mission5; template = BW_Search.takistan; }; class Mission4 : MissionDefault { end1 = Mission5; // other endings are defined by inheritance from MissionDefault, inheriting from NoEndings end2 = Mission5; end3 = Mission5; end4 = Mission5; end5 = Mission5; end6 = Mission5; endDefault = Mission5; template = BW_NightRaid.takistan; }; class Mission5 : MissionDefault { end1 = Mission6; end2 = Mission6; end3 = Mission6; end4 = Mission6; end5 = Mission6; end6 = Mission6; endDefault = Mission6; template = BW_Battle.takistan; }; class Mission6 : MissionDefault { template = BW_rubble.takistan; }; }; Stops after mission 6 Share this post Link to post Share on other sites