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cb65

BattleZone Pyrgos MP, COOP, SP 1-16 players

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HWVeNRn.jpg

 

This is a close quarter combat style, 1-16 player, NATO vs CSAT sector control scenario.

There are 6 sector flags to control.

There are 8 player slots per side.

The mission only requires 1 player to start and the AI on each side are able to complete the mission on there own.

You can play along side your AI team and your friends or against your friends or play solo the choice is yours.

The mission can be customised in the parameters menu to suit a variety of tastes from air and artillery support and vehicles to infantry only.

There is a lot of information about the mission in the briefing menu, so make sure you look at the in-game briefing menu.

I made this mission over several years for maximum fun not realism, and I've tried to jam as much action as I could think of into a small combat area.

Just for fun I've added a novelty rank and awards system which is persistent with all my BattleZone missions. You start of as a private and rank up as far as colonel and collect ribbons and medals along the way. (WIP).

My friend SUICYCOS and I have had years of fun playing this mission and I thought someone else might have some fun to.

 

Only tested with two players on a host server so not sure of the missions performance beyond that.


Mission file:
https://steamcommunity.com/sharedfiles/filedetails/?id=1702862618

 

Required addon server side only: inidbi2:
https://steamcommunity.com/sharedfiles/filedetails/?id=1768992669

 

Optional addon: cb65 IED's:
https://steamcommunity.com/sharedfiles/filedetails/?id=1890157392


Recommended addon: cb65 blood effects:
https://steamcommunity.com/sharedfiles/filedetails/?id=2362277256

 

Recommended addon: ETS Enemy Tagging System:
https://steamcommunity.com/sharedfiles/filedetails/?id=2057294714

 

Recommended addon: JSRS Sound mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=861133494

 

Recommended addon: JSRS Sound Mod-Reloading Sounds:
https://steamcommunity.com/sharedfiles/filedetails/?id=1429098683

 

THANK YOU!

BIS - for an awesome military simulator/sandbox.
Bohemia Iteractive Forums - for information on everything you need to know about mission making, scripting and coding.
Armaholic - for supporting the community since 2006-2021 (R.I.P).

All script and code contributors.

DreadPirate - for his mission The Battle of Pyrgos, which I learnt how to create sector control missions from.
Hywel - for his ATLAS Squad Manager code.
Caxton Gibbet - for his Team Level Movement Planner code (TLMP).
mbrdmn - for his player and AI revive scripts.
tpw - for his help with my advanced AI squadleader script.
SUICYCOS - for hours of help testing the mission.
zonekiller - for various code and inspiring me to make a mission back in arma2 days.
Brian Sweeney - for various code.
prykpryk - for various code.
Shuko - for various code.
JoeJoe - for various code.
Beerkan - for various code.
aliascartoons - for various code.
pierremgi - for the one man tank code and for various code.
johnnyboy - for various code.
Quiksilver - for various code.
gc8 - for various code.

 

Feedback would be appreciated.

Have fun.
cb65.

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UPDATE:

Had to remove paratroopers asset because the helicopters were getting stuck in mid flight to much after dropping of there cargo.

 

cb65.

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On 4/29/2022 at 4:01 AM, cb65 said:

Had to remove paratroopers asset because the helicopters were getting stuck in mid flight to much after dropping of there cargo.

 

UPDATE: FIXED.

 

cb65.

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