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Fourty7

Does the Ragdoll Function require Contact to be loaded?

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Hey guys, simple question;

Looking around in the functions the other day, I found one that could be extremely useful for something I've wanted to do for a while (ability to "Feign Death" for players);

https://community.bistudio.com/wiki/BIN_fnc_setRagdoll

 

I just ran a quick test (debug console on player + random AI unit with a global variable assigned) and it doesn't appear to work.

After running the test, went back to its page and noticed it says "This content is exclusive to the Arma 3 Contact Expansion."...

 

I assume the answer is yes, sadly, but does this mean it requires contact to be loaded in order to exist / be used in a mission?

 

If so, I assume I can just copy-paste the function directly from the config file. Cheers!

 

*Considering this is paid content, I will not do so unless I am told it is OK.*

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@POLPOX Thanks for the suggestions!

 

I was hoping it was possible to ragdoll without forcing unconscious, almost like when a unit is hit by a vehicle, ragdolls, then gets back up a few seconds later.

It can work using the "setUnconscious" command to exit it, but in PVP might seem like cheating in some cases because you get the external camera position looking down at your body when you're unconscious. I'll see what I can do with it! 😉

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