Fourty7 16 Posted February 6, 2022 Hey guys, simple question; Looking around in the functions the other day, I found one that could be extremely useful for something I've wanted to do for a while (ability to "Feign Death" for players); https://community.bistudio.com/wiki/BIN_fnc_setRagdoll I just ran a quick test (debug console on player + random AI unit with a global variable assigned) and it doesn't appear to work. After running the test, went back to its page and noticed it says "This content is exclusive to the Arma 3 Contact Expansion."... I assume the answer is yes, sadly, but does this mean it requires contact to be loaded in order to exist / be used in a mission? If so, I assume I can just copy-paste the function directly from the config file. Cheers! *Considering this is paid content, I will not do so unless I am told it is OK.* 1 Share this post Link to post Share on other sites
POLPOX 778 Posted February 6, 2022 Suggest to use one of them instead in order just to set someone in a ragdoll state: https://community.bistudio.com/wiki/addForce https://community.bistudio.com/wiki/setUnconscious 2 Share this post Link to post Share on other sites
Fourty7 16 Posted February 6, 2022 @POLPOX Thanks for the suggestions! I was hoping it was possible to ragdoll without forcing unconscious, almost like when a unit is hit by a vehicle, ragdolls, then gets back up a few seconds later. It can work using the "setUnconscious" command to exit it, but in PVP might seem like cheating in some cases because you get the external camera position looking down at your body when you're unconscious. I'll see what I can do with it! 😉 Share this post Link to post Share on other sites