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NotMyActualName

Make the garbage collector ignore all "player placed objects"

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Is there a way to make the garbage collector ignore all objects that are placed by the player (HMGs, mortars, ...).

 

I know that you can make the garbage collector ignore a specific object (for example if you want to place a dead body), but is there a way to make it ignore everything that the player placed?

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Assuming this is a continuation of this topic: 

I'm not so sure that GC is the culprit. Can you share a simple repro mission (no mods/minimal mission objects/scripts)? 

 

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Nevermind ...

 

I once had problems with "player placed objects dissapearing" in a custom made mission, so I thought I'd ask here but I just did some testing again and now it seems to work for some reason.

(Assembled a MK6 mortar, moved a few hundret meters away, went back, it was stil there. Same with a MK30 HMG)

 

So it seems that it was just something wrong with that mission.

(It was one of the first missions I ever made, so maybe I changed something by accident)

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Any script that deletes empty vehicles could have caused this, not sure what else it could have been TBH. Glad you've got it sorted.

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