Obi Juan Kenobi 0 Posted December 10, 2021 So basically, I have a character that speak french. I want him to say different line ( sounds ) when he get hit. I searched quite a lot without finding a topic anout it, only about position or spawning probabilities. Would love some help:) Share this post Link to post Share on other sites
7erra 629 Posted December 10, 2021 On 12/10/2021 at 7:39 PM, Obi Juan Kenobi said: I want him to say different line ( sounds ) when he get hit. Random lines I suppose? Then this should be what you are looking for: selectRandom 1 Share this post Link to post Share on other sites
kingofnuthin1980 54 Posted December 11, 2021 Have a look at the Conversations in the Wiki. There's also the option to use say, say2D or say3D. The hit event handler triggers when your unit gets hit. Share this post Link to post Share on other sites