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Capt Childs

Making fuel cannister carriable in ACE3

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For some reason Land_CanisterFuel_F is no longer carriable in ACE3.  If I try to force is with call{[this, true, [0,1,1], 0] call ace_dragging_fnc_setCarryable;} in the item's init, it layers the ACE3 interaction options for carry/drag literally on top of the refuelling options, creating an unreadable and confusing mess.


My ask is... how to do I add the carry/drag option to the item's existing ACE interaction 'list' (in this case fuel options)?

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