Luft08 27 Posted September 11, 2021 I was testing one of my coop missions on a dedicated server with a few friends. I died quickly so I was watching the other's play. One player was repeatedly hit by gun fire but just kept going. It happened so many times that I though maybe I had disabled damage for the unit. He did finally die and later checks showed that damage was enabled. So I looked through the difficulty settings and found a "reduced damage" setting. That appears to be what was happening but only to him. My question is: If a player sets reduced damage on HIS Arma does the dedicated server change it back or does he play with an unfair advantage? If so how do I enforce my server's difficulty settings on player's PCs? Thanks. Share this post Link to post Share on other sites
sarogahtyp 1109 Posted September 11, 2021 Players difficulty settings are forced by server in multiplayer. 1 Share this post Link to post Share on other sites