Jump to content

DanilKan

How to add azimuth to the gunner optics of a custom (mod) vehicle?

Recommended Posts

I got a BTR from a custom mod. It has the same 'gunnerOpticsModel' as the vanilla 'Marid' but it doesnt show the bearing. What do I have to change to make the bearing visible for my custom vehicle?
Here is how it looks from the custom vehicle:
https://imgur.com/a/606cnY2
config.cpp:
 

  Reveal hidden contents


And here is how I need it to look like:
https://imgur.com/a/026bpR3
config.cpp:

  Reveal hidden contents




 

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×