Rosso777 22 Posted July 20, 2021 Hello all, I am trying to flood my current map (Al Rayak) on a dedicated server and I cannot seem to crack the code. I have tried using Arma Tides Manager but I get no effect. Not sure if I have the map classname incorrect or what, so I am at a loss. In the aforementioned addon, it seems like all that's inside the pbo is a config file that reads: class CfgPatches { class Arma_Tide_Manager { units[] = {"pja310"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"pja310"}; }; }; class CfgWorlds { class CAWorld; class pja310: CAWorld { class Sea { MaxTide = 50; }; }; }; *Note: pja310 is the name of the mission file pbo. Has anyone successfully flooded a map and can see what is off here? Share this post Link to post Share on other sites
EO 11277 Posted July 21, 2021 I found Al Rayak a troublesome config to overwrite successfully for my version of Sullen Skies. Assuming everything else in your mod folder structure is correct, I'd suggest adding all the CfgPatches information from the main Al Rayak map config... Spoiler class CfgPatches { class Arma_Tide_Manager { units[]= { "pja310" }; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "CUP_Worlds", "CAData", "CABuildings", "CAMisc", "CABuildings2", "CARoads2", "CARocks2", "CAStructures", "A3_Data_F", "A3_Roads_F", "A3_Map_Stratis", "A3_Structures_F", "A3_Map_Data", "A3_Map_Altis", "A3Data", "A3_Rocks_F", "CUP_CABuildings_Misc", "CAStructures_Wall", "CAStructuresHouse_A_Office02", "CUP_Buildings_Config", "A3_Structures_F_Households_House_Small03", "CAStructuresHouse_HouseV2", "CAStructuresHouse_Shed_Ind", "CAStructures_Nav_pier", "CAStructures_E_HouseC", "A3_Structures_F_Households_Slum", "A3_Structures_F_Households_House_Big01", "A3_Structures_F_Households_House_Small02", "A3_Structures_F_Households_Addons", "A3_Structures_F_Households_House_Shop02", "A3_Structures_F_Households_House_Shop01", "A3_Structures_F_Households_House_Big02", "CAStructures_E_Ind_Oil_Mine", "A3_Structures_F_Households_House_Small01", "A3_Structures_F_Households_WIP", "CAMisc2", "CAStructuresHouse_A_Office01", "CAStructuresBarn_W", "CAMisc3", "A3_Structures_F_Civ_Chapels", "CAStructures_Ruins", "CAStructuresLand_Nav_Boathouse", "CABuildings2_Misc_Cargo", "CAStructures_Mil", "CUP_CAStructures_Misc", "CAStructuresHouse_Church_05R", "CARoads2Bridge", "CAStructuresHouse_HouseV", "CUP_A2_EditorObjects", "CUP_CAStructures_Misc_Armory", "CUP_CA_Plants2", "A3_Structures_F_Mil_Radar", "A3_Structures_F_Walls", "A3_Structures_F_Dominants_Castle", "CAStructuresHouse_a_stationhouse", "CAStructuresHouse_A_Hospital", "CAStructures_Nav", "A3_Structures_F_Ind_Shed", "CAStructuresInd_Quarry", "CAStructures_A_BuildingWIP", "CAStructures_A_CraneCon", "A3_Structures_F_Mil_Barracks", "A3_Structures_F_Civ_BellTowers", "A3_Structures_F_Mil_Bunker", "A3_Structures_F_Civ_Garbage", "CUP_CA_Data", "CAHouseBlock_A", "A3_Structures_F_Dominants_Hospital", "A3_Structures_F_Ind_ReservoirTank", "A3_Structures_F_Civ_Offices", "CAStructuresHouse_HouseBT", "A3_Structures_F_Wrecks", "CAStructures_E_HouseK", "CAStructures_E_HouseA_A_Villa", "A3_Structures_F_Households_Stone_Shed", "A3_Structures_F_Ind_AirPort", "CAStructures_E_HouseA_A_Office01", "CAStructures_E_Misc_Misc_Market", "CAStructures_E_Misc_Misc_Interier", "CAStructures_E_HouseA_A_Minaret", "A3_Structures_F_Ind_FuelStation", "A3_Structures_F_Mil_Cargo", "A3_Structures_F_Households_Stone_Small", "A3_Structures_F_Households_Stone_Big", "A3_Structures_F_Civ_Dead", "CAStructures_Castle", "A3_Structures_F_Civ_Constructions", "A3_Structures_F_Items_Vessels", "A3_Structures_F_Mil_Flags", "A3_Structures_F_Bridges", "A3_Structures_F_Civ_Market", "CUP_Structures_Config", "CAStructuresHouse_Church_02", "A3_Structures_F_Civ_Ancient", "A3_Structures_F_Civ_Camping", "A3_Structures_F_Civ_SportsGrounds", "A3_Structures_F_Dominants_Lighthouse", "A3_Structures_F_Dominants_Church", "A3_Structures_F_Research", "A3_Structures_F_Ind_DieselPowerPlant", "A3_Structures_F_Mil_Offices" }; }; }; ...by adding this to CfgPatches, I managed to successfully overwrite the main config for Al Rayak, it might work for you. Good luck. 1 Share this post Link to post Share on other sites
Rosso777 22 Posted July 21, 2021 I will give this a go this week and report back. Thanks, man! Share this post Link to post Share on other sites
Rosso777 22 Posted July 21, 2021 1 hour ago, EO said: I found Al Rayak a troublesome config to overwrite successfully for my version of Sullen Skies. Assuming everything else in your mod folder structure is correct, I'd suggest adding all the CfgPatches information from the main Al Rayak map config... Reveal hidden contents class CfgPatches { class Arma_Tide_Manager { units[]= { "pja310" }; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "CUP_Worlds", "CAData", "CABuildings", "CAMisc", "CABuildings2", "CARoads2", "CARocks2", "CAStructures", "A3_Data_F", "A3_Roads_F", "A3_Map_Stratis", "A3_Structures_F", "A3_Map_Data", "A3_Map_Altis", "A3Data", "A3_Rocks_F", "CUP_CABuildings_Misc", "CAStructures_Wall", "CAStructuresHouse_A_Office02", "CUP_Buildings_Config", "A3_Structures_F_Households_House_Small03", "CAStructuresHouse_HouseV2", "CAStructuresHouse_Shed_Ind", "CAStructures_Nav_pier", "CAStructures_E_HouseC", "A3_Structures_F_Households_Slum", "A3_Structures_F_Households_House_Big01", "A3_Structures_F_Households_House_Small02", "A3_Structures_F_Households_Addons", "A3_Structures_F_Households_House_Shop02", "A3_Structures_F_Households_House_Shop01", "A3_Structures_F_Households_House_Big02", "CAStructures_E_Ind_Oil_Mine", "A3_Structures_F_Households_House_Small01", "A3_Structures_F_Households_WIP", "CAMisc2", "CAStructuresHouse_A_Office01", "CAStructuresBarn_W", "CAMisc3", "A3_Structures_F_Civ_Chapels", "CAStructures_Ruins", "CAStructuresLand_Nav_Boathouse", "CABuildings2_Misc_Cargo", "CAStructures_Mil", "CUP_CAStructures_Misc", "CAStructuresHouse_Church_05R", "CARoads2Bridge", "CAStructuresHouse_HouseV", "CUP_A2_EditorObjects", "CUP_CAStructures_Misc_Armory", "CUP_CA_Plants2", "A3_Structures_F_Mil_Radar", "A3_Structures_F_Walls", "A3_Structures_F_Dominants_Castle", "CAStructuresHouse_a_stationhouse", "CAStructuresHouse_A_Hospital", "CAStructures_Nav", "A3_Structures_F_Ind_Shed", "CAStructuresInd_Quarry", "CAStructures_A_BuildingWIP", "CAStructures_A_CraneCon", "A3_Structures_F_Mil_Barracks", "A3_Structures_F_Civ_BellTowers", "A3_Structures_F_Mil_Bunker", "A3_Structures_F_Civ_Garbage", "CUP_CA_Data", "CAHouseBlock_A", "A3_Structures_F_Dominants_Hospital", "A3_Structures_F_Ind_ReservoirTank", "A3_Structures_F_Civ_Offices", "CAStructuresHouse_HouseBT", "A3_Structures_F_Wrecks", "CAStructures_E_HouseK", "CAStructures_E_HouseA_A_Villa", "A3_Structures_F_Households_Stone_Shed", "A3_Structures_F_Ind_AirPort", "CAStructures_E_HouseA_A_Office01", "CAStructures_E_Misc_Misc_Market", "CAStructures_E_Misc_Misc_Interier", "CAStructures_E_HouseA_A_Minaret", "A3_Structures_F_Ind_FuelStation", "A3_Structures_F_Mil_Cargo", "A3_Structures_F_Households_Stone_Small", "A3_Structures_F_Households_Stone_Big", "A3_Structures_F_Civ_Dead", "CAStructures_Castle", "A3_Structures_F_Civ_Constructions", "A3_Structures_F_Items_Vessels", "A3_Structures_F_Mil_Flags", "A3_Structures_F_Bridges", "A3_Structures_F_Civ_Market", "CUP_Structures_Config", "CAStructuresHouse_Church_02", "A3_Structures_F_Civ_Ancient", "A3_Structures_F_Civ_Camping", "A3_Structures_F_Civ_SportsGrounds", "A3_Structures_F_Dominants_Lighthouse", "A3_Structures_F_Dominants_Church", "A3_Structures_F_Research", "A3_Structures_F_Ind_DieselPowerPlant", "A3_Structures_F_Mil_Offices" }; }; }; ...by adding this to CfgPatches, I managed to successfully overwrite the main config for Al Rayak, it might work for you. Good luck. Are you running Sullen Skies from the server addons folder or only client side? Share this post Link to post Share on other sites
EO 11277 Posted July 21, 2021 1 hour ago, Rosso777 said: Are you running Sullen Skies from the server addons folder or only client side? SP dude, so client side. Share this post Link to post Share on other sites
Rosso777 22 Posted July 21, 2021 That did the trick, my man, Thanks!! Share this post Link to post Share on other sites