Jump to content

Recommended Posts

I think it’d be pretty cool if there was some sort of movement debuff trap. Maybe it can have the same radius as the proximity bomb. But the idea is that it takes away half of the player’s remaining stamina or forces the player to walk for 30 seconds or however much time that seems most reasonable. I can see this consumable being added into the game as a Snare Trap to go along with the previous seasons of “Hunters” and “Trappers.” Or maybe it can be added as Trip Wire. The Trip Wire wouldn’t have the circular radius like the proximity bomb, but will instead be a Line and the movement debuff will be applied once a player has crossed this Line. There is a catch though. The player must be stationary whether it be crouched or standing up and the time required to set up this trap should be the same amount of time needed to apply the Body Armor consumable. Hopefully this will make players check their surroundings first, before they believe it’s safe to stand still for 4 seconds.

Share this post


Link to post
Share on other sites

That's an interesting idea! Thanks for sharing your thoughts with us, we'll discuss it within the team 🍅

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×