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Hello, i'm creating a COOP mission where they fight AI in an urban environment

I was wondering if their is a way I can create bigger white smoke grenades? Is there a way to increase the particle size or effect?
 

Quote

{

    Smoke="SmokeShell" createVehicle (getPos _x);

} forEach [red, red_1, red_2, red_3, red_4, red_5, red_6];

 

This is the script i'm using for now

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Posted (edited)

Hey @sizraide, give this a try;
 

{
	_smoke = "SmokeShellArty" createVehicle (getPos _x);
	_smoke hideObjectGlobal true;	//	Hide the smoke shell - Optional.
} forEach [red, red_1, red_2, red_3, red_4, red_5, red_6];

 

Edited by Maff
hideObjectGlobal
  • Like 2

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2 hours ago, Maff said:

Hey @sizraide, give this a try;
 


{
	_smoke = "SmokeShellArty" createVehicle (getPos _x);
	_smoke hideObjectGlobal true;	//	Hide the smoke shell - Optional.
} forEach [red, red_1, red_2, red_3, red_4, red_5, red_6];
 

 


Thanks! It works.

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