Broseph_Stalin90 72 Posted June 15, 2021 So I'm pretty experienced with Arma editors, but I've been wondering about this since the Arma 2 days. I know how to remove dependencies from missions, but when I remove a mod/addon and have to resave 20+ missions, it can be time consuming. Is there a universal way to ignore small dependencies without having to edit the mission.sqf? For example, I want to remove a module of ACE3 (medical/explosives), but I'd end up having to resave all of my missions. It is a small change, and would automatically just make the FAK vanilla instead of auto changing to bandages, etc, so it's not like it should crash the mission with the dependency missing. Share this post Link to post Share on other sites
haleks 8212 Posted June 19, 2021 Sublime Text : you can search & replace in all files at once from a specified folder. 1 Share this post Link to post Share on other sites