Alert23 215 Posted June 8, 2021 hello, in this example code it is possible to fire your weapon in a custom camera view although it says currentWeaponMode player it does only fire single shots regardless of the currentWeaponMode private _cam = "Land_HandyCam_F" createVehicleLocal [0,0,0]; _cam hideObject true; _cam attachTo [player, [0,0,10]]; _cam setVectorUp [0,0.99,0.01]; _cam switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false }]; is there a way to make it work for "burst" and "FullAuto" too? Share this post Link to post Share on other sites
Alert23 215 Posted June 9, 2021 is this even possible? or is there an command like "mouseButtonHoldDown" similar to "keyDown". how does fullauto shooting work in arma maybe that would solve my question. any help would be greatly appreciated. Share this post Link to post Share on other sites