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Twiznak

SOG Prairie Fire Tunnels are all the same! Why?

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I love everything about the new DLC. HOWEVER, after taking screen shots and comparing the tunnels I found that they all have the same layout with only minor variations in the types and placement of furniture. WHY? What's the point of having 6 different , magnificent, tunnel systems if they are all the same!?  Each tunnel system should have a unique layout. So that mission makers (like myself) can randomize tunnel combat locations, utilize every square inch of Cam Lao Nam to it's fullest potential and give players the highest level of replay value possible. If the DEVS are reading this, PLEASE make each tunnel system unique in arrangement!!!

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